What effects does Virtual Reality have on its creators, users, and society at large? What are ethical considerations that call for attention at this critical stage in VR development? Are legal prescriptive and restrictive measures necessary, or are general codes of practice and standards addressing moral codes and beliefs sufficient?
These questions discussed by a panel of luminaries on Ethics & Virtual Reality: Kent Bye, Tom Furness, Brittan Heller & Caitlin Krause.
Caitlin Krause teaches at Stanford University, Director of Business and Community Development at Virtual World Society, & author of “Designing Wonder: Leading Transformative Experiences in VR,” “The Importance of Presence & The Art of Storytelling in VR,” & “Mindful By Design” helping individuals and teams navigate complexity and change, prioritizing mindful wellbeing, design and imagination.
Kent Bye is a journalist, futurist, podcaster, host of Voices of VR featuring pioneers driving the resurgence of virtual & augmented reality & ultimate potential of XR.
Brittan Heller is a lawyer & pioneer in leveraging innovations like AI, VR/AR/XR to promote justice & fair treatment for all by examining issues like combating cyberharassment and cyberbullying; bringing civil rights into a digital environment. She currently serves as counsel at Foley Hoag’s Corporate Social Responsibility (CSR) Practice.
Tom Furness is the co-founder of the [Virtual World Society](http://virtualworldsociety.org/], developing virtual reality technology for almost 60 years, leading innovations in immersive technologies that have touched the lives of millions around the world.